road_type
Road Type
Each hex can have a different roadtype in each of 6 directions. But only 1 roadtype per direction.
Properties
Sprites
Can be set to 6 sprites or x64 sprites like with landscape type borders.
MoveCost
RoadType movecost overrules the landscape type movecost for land theater SFTypes.
EPCost
The cost of constructing this roadtype for an engineer from one hex to an adjoining hex.
Thickness
The thickness with which the roadtype is drawn on the mini or strategic map.
road_type.txt · Last modified: 2026/06/22 12:14 by 127.0.0.1
