Each hex can have a different roadtype in each of 6 directions. But only 1 roadtype per direction.
Can be set to 6 sprites or x64 sprites like with landscape type borders.
RoadType movecost overrules the landscape type movecost for land theater SFTypes.
The cost of constructing this roadtype for an engineer from one hex to an adjoining hex.
The thickness with which the roadtype is drawn on the mini or strategic map.