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world_at_war_rules

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Alternative World At War is a global simulation of the entire war. It was specifically designed to give players options so that you never fight the same war twice. This wiki assumes basic knowledge of Advanced Tactics. Key topics include:

1. Units

2. Production

3. Research

4. Minor Country Activations

5. Major Country Rules

6. Variants

7. Weather and Partisans

8. Thoughts On Gameplay

Victory. There are no programmed victory conditions. The game ends when players achieve a consensus on the winner.

Special thanks to Stuart Zastrow for all the great work on the unit graphics!

Go back to Scenario Rules

world_at_war_rules.1288563198.txt.gz · Last modified: 2026/06/22 12:13 (external edit)

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