waw:world_at_war_rules
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Table of Contents
World At War
World At War is a global simulation of World War II. It is specifically designed to give players options so that you never fight the same war twice. This wiki assumes basic knowledge of Advanced Tactics. Key topics include:
1. Units
2. Production
3. Research
6. Variants
Victory. There are no programmed victory conditions. The game ends when players achieve a consensus on the winner.
Special thanks to Stuart Zastrow for all the great work on the unit graphics!
Go back to Scenario Rules
waw/world_at_war_rules.1288696958.txt.gz · Last modified: 2026/06/22 12:15 (external edit)
