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subformationtype_models

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Subformationtype Models

Rulevar 534 has to be set to enable Subformationtype models. But it is not just a switch of this rulesvar. There have to be models created in the scenario you are using, like version 2 of the New Dawn ruleset (to be released somewhere in june 2014).

Models in a nutshell

Basically the models feature allows the player to create its own unique SFTypes while in play. This addition is in line with the previous officer addition and mainly provides flavour. The rules use an intricate system with marks and versions that gives names that feel close to historical reality. There is some strategy involved as well as the player can choose which improvements to research (specialize in tank-tank combat or tank-infantry, trade speed for hitpoints).

Status of this feature

Its added in the spirit of the New Dawn public beta ruleset and random games added some time ago. Its a free addition to the game, but the AI does not make particularly good use or any use of it and its really meant to test the feature for eventual full implementation and detail in a new Advanced Tactics game. Its a bare bones feature and basically a public beta. It could have been fleshed out more, but its quite enjoyable and immersive as it is. If you are interested in helping develop it further and fleshing it out or providing random graphics for the random tank models let me know please.

Furthermore I have been considering for the future the option of hiding the statistics so that you do not actually know how good or bad a certain model is.

Player info for New Dawn ruleset games

Modder info for New Dawn ruleset games

Here i'll tell you a bit of the nut and bolts.

subformationtype_models.1401614080.txt.gz · Last modified: 2026/06/22 12:13 (external edit)

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