editor:map
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Table of Contents
Map Window
This is the default screen of the editor. It is very similar to the Map Window used in the game and many of the buttons have the same or similar functions (see section 2.5.9 in the manual for details). However, many of the buttons such as the move button and set unit HQ button have slightly different functions because they are used on this screen for game set up. The button that is unique to the map screen is the Drawing Tool.
Image
Basic Map Buttons
- Pick Draw Type. This button activates the drawing tool, which is used to paint terrain on to the map. (Click the drawing tool link for more details)
System Options. This button allows access to the preferences window, which is used to save games, access the combat simulator, change map appearance, show map labels, and change sound defaults. (See section 2.5.10 in the manual for more details.). The editor has one extra preference that is only available for the first turn, the combat sim button, which allows combat simulations on the first turn by the first player to test whether the modifications to the combat system in a scenario works they way it is expected to. After the first turn of the first player, the simulator is no longer available. (Follow this combat sim link for more details.)- Hex. As in the game, this button allows the user to view the individual units in a hex.
- Loc. As in the game, this button allows the user to view the underlying terrain in a hex.
- Map. As in the game, this button allows the player to see a mini-map of the entire game map.
Unit Map Buttons
These buttons are only activated if a unit has been selected.
- Move Unit. This unit allows the player to move the unit anywhere on the board the user wants. Unlike during the game, there is no movement point restriction.
- Set Units HQ. This button allows the player to set the unit's HQ just as in the regular game. Unlike during the game,there are no penalties for changing the HQ.
- Loss. This button allows the player to change the default percentage of losses a unit will take before retreating.
Location Map Buttons
These buttons are only activated if a producing location has been selected.
- Set HQ of Location. As in the game, this button allows the user to set an HQ to receive the production of the location.
- Set Production of Location. As in the game, this button allows the user to set which items will be produced by the location.
editor/map.1308610151.txt.gz · Last modified: 2026/06/22 12:14 (external edit)

