editor:map
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Table of Contents
Map Screen
This is the default screen of the editor. It is very similar to the game screen and many of the buttons have the same or similar functions. However, many of the buttons such as the move and set unit HQ buttons have slightly different functions because they are used on this screen for game set up. The button that is unique to the map screen is the Drawing Tool.
Image
Basic Map Buttons
- Drawing Tool. The drawing tool is used to paint terrain on to the map. Follow the link for more details
- System Options. System Options is used to save games, access the combat simulator, change map appearance, show map labels, and change sound defaults. Follow the link for more details
- Make New Unit.. This tool is used to create a new unit. Just click on a hex, press the button and a new empty unit is added to the highlighted hex.
- Click to Show Different Markers, As in the game, this button makes the units on the board appear or disappear so that the underlying terrain can be revealed.
- Click to Zoom In. As the game, this button zooms the map in and may change the appearance of the icons
- Click to Zoom Out. As in the game, this button zooms the map out
- Click to Spread Out Units in Zoomed in Mode. As in the game, this button is only active in zoomed-in mode, which is activated by the Click to Zoom In button. It allows a stack in all hexes to be spread out for easier inspection of individual units.
- Hex. As in the game, this button allows the user to view the individual units in a hex.
- Loc. As in the game, this button allows the user to view the underlying terrain in a hex.
- Map. As in the game, this button allows the player to see a mini-map of the entire game map.
Unit Map Buttons
These buttons are only activated if a unit has been selected.
- Move Unit. This unit allows the player to move the unit anywhere on the board the user wants. There is no movement point restriction.
- Set Units HQ. This button allows the player to set the unit's HQ just as in the regular game. There are penalties for changing the HQ.
- Loss. This button allows the player to change the default losses a unit will take before retreating.
Location Map Buttons
These buttons are only activated if a producing location has been selected.
- Set HQ of Location. As in the game, this button allows the user to set an HQ to receive the production of the location.
- Set Production of Location. As in the game, this button allows the user to set which items will be produced by the location.
editor/map.1308537258.txt.gz · Last modified: 2026/06/22 12:14 (external edit)

