User Tools

Site Tools


dcx:map_file_editor

This is an old revision of the document!


Map File Editor

Basics

Here you can design your maps. It is a straightforward process.

Technical Details

Upon start up

It uses the latest masterfile as specified in the modfile used for starting the game.

Loading a map here

Only loads the map info on top of the existing masterfile info. This can only pose problems if you are working with custom masterfiles and or mapfiles that use custom masterfiles.

Saving a map here

Everything is saved, but masterfile reference is removed.

Walk through

Brief explanation of everything you can press and do here follows…

1. Exit

Exits you back to main menu if advanced editor is blocked. Otherwise you go to scenario setup screen which gives you the option to modify this map in the advanced editor (not advised!)

2. Options

The current screen inside the map editor. As shown in the screeny above. The place to configure the dimensions and meta data of the map.

3. Map

The other screen inside the map editor. Shown in screeny further below. The place to actually draw landscapes and stuff.

4. Load Map

Clear current memory and load a fresh map. See technical details above as well.

5. Save Map

Saves it. See technical details above as well.

6. New Map

Clears current memory and allows you to create a new map and specify the dimensions for this map.

7. Different map dimension mutation buttons

These options allow you to make the map larger or smaller in a specific direction.

8. (Re)load overlay

Very usefull function. Allows you to load a .jpg file (located somewhere in the graphics/ directory) and overlays and stretches it on top of your current map as a semi-transparent layer. Great aid to design maps

9. Remove overlay

Remove what you have loaded in the button discussed just before this one.

10. Change Designer

Not only for vanity. It helps to locate a designer as well.

11. Change Map Version

If you update a map you've already shared with others you should update the version number so others are aware changes have been made.

12. Map name

The name of the map. Just for administrative purposes.

dcx/map_file_editor.1446733273.txt.gz · Last modified: 2026/06/22 12:14 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki