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world_at_war_rules [2010/11/02 08:06] – tweberworld_at_war_rules [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== World At War ====== 
  
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-World At War is a global simulation of World War II.  It is specifically designed to give players options so that you never fight the same war twice.  This wiki assumes basic knowledge of Advanced Tactics.  Key topics include: 
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-1. [[WAW Units|Units]] 
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-2. [[WAW Production|Production]] 
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-3. [[WAW Research|Research]] 
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-4. [[WAW Minor Country Activations|Minor Country Activations]] 
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-5. [[WAW Major Country Rules|Major Country Rules]] 
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-6. [[WAW Variants|Variants]] 
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-7. [[WAW Wx and Partisans|Weather and Partisans]] 
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-8. [[WAW Thoughts On Gameplay|Thoughts On Gameplay]] 
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-9. [[WAW OOB|Orders Of Battle At Start]] 
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-Victory.  There are no programmed victory conditions.  The game ends when players achieve a consensus on the winner.   
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-Special thanks to Stuart Zastrow for all the great work on the unit graphics! 
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-Go back to [[scenario_rules|Scenario Rules]] 
world_at_war_rules.1288685214.txt.gz · Last modified: 2026/06/22 12:13 (external edit)

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