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tut:tutorials [2011/01/15 14:16] victut:tutorials [2026/06/22 12:21] (current) – external edit 127.0.0.1
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 +[[:start|back to main wiki page]]
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 ====Tutorials==== ====Tutorials====
  
-Tutorials should explain how to accomplish specific tasks. Like setting up a a working empire or how to do amphibious or overseas operations. +===First Tutorial=== 
- +Eric Heiser walks you through a tutorial scenario to get you to grips with basic gameplay and interface.
-[[First Tutorial]] +
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-[In the Introduction section, refer those not familiar with Advanced Tactics to start with the tutorial.] +
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-Welcome to the tutorial!  From the main menu, click the "Load Scenerio" button, highlight "tutorial.AT2" in the Classic_Tutorial folder.  Hit the "open" button. +
-In advanced tactics you win by accumulating victory points.  Victory points are held by troops.  Troops are made by production centers and supplied by headquarter units.  In this first tutorial, our objective is to take the enemy village (a production center) just over the border. After starting the first tutorial this is what you should see: +
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-[Insert Graphic map] +
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-The town in your territory has a black background because it has not been assigned to a HQ yet. The green box just to its southwest is your HQ. Assign the town to your HQ by selecting the town, then select the button with a factory and "HQ" on it (fourth from the left on the line of buttons), then select your HQ unit. +
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-[Insert Graphic buttons] +
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-Finally click the confiming check button on the far right of the line of buttons.  The town background should turn green, meaning that it is assigned and its production will appear in the assigned HQ unit. +
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-The shaded area to the east is enemy-controlled territory. The goal of this tutorial is taking the enemy village closest to our country. To do this we have to start producing some troops. Towns can produce troops. We have one town. Lets order it to produce troops! Select your town and then select the Production button (the factory button, fifth from the left in the line of buttons). +
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-[Insert Graphic buttons] +
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-The production window then opens. Let’s produce some supply and some infantry. +
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-[Insert Graphic production menu]+
  
-The four slots at left can be filled by what you wish to produce. Click an item from the list at right to set it to be produced; click the appropriate slot you wish to assign it to. Click the Select button to assign it. To the right of the slots is a row of boxes, which represent how much percentage of that town’s production should be set to that item.  After you set the production of this town to 20% supply and 80% infantry, return to the previous screen by selecting the returning arrow button on the far left of the button line.+* [[First Tutorial]]
  
-Double check your town assignment and production by selecting the town and looking at the hex description on the left of the screen.+===Basic Tactics Tutorial=== 
 +Eric Heiser walks you through another tutorial that goes a little more in depth then his first tutorial.
  
-[Insert Graphic selected hex info]+[[Second Tutorial]]
  
-Click the button above this graphic labelled "LOC" This screen should show what this production location is producing and which HQ it is assigned to.+===Basics of Artillery and Air Tactics Tutorial=== 
 +Eric Heiser walks you through a quick tutorial with artillery and air units.
  
-[Insert Graphic selected loc info]+[[Third Tutorial]]
  
 +===Supply Tutorial===
 +This tutorial is a copy of the tutorial posted by Zook08 on the matrix forums.
  
 +* [[Supply Tutorial]]
tut/tutorials.1295100962.txt.gz · Last modified: 2026/06/22 12:15 (external edit)

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