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recon_and_zoc [2010/10/15 12:47] – created vicrecon_and_zoc [2026/06/22 12:14] (current) – external edit 127.0.0.1
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 Rulevar [[21]],[[22]],[[23]] and [[24]] determine how much of a units ZOC points is effective 1,2,3 and 4 hexes away. (0.5 = half). ZOC points are always effective on the hex the unit resides in. Rulevar [[21]],[[22]],[[23]] and [[24]] determine how much of a units ZOC points is effective 1,2,3 and 4 hexes away. (0.5 = half). ZOC points are always effective on the hex the unit resides in.
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 +There is a minimal ZOC points neccessary of rulevar [[9]] to capture an enemy hex and of rulevar [[10]] to capture a neutral hex using ZOC.
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 +ZOC points can cause AP penalties for entering them if rulevar [[323]] is on. See [[AP Penalties]] for more info on that.
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 +If rulevar [[901]] is on you cannot capture neutral locations using ZOC points.
  
recon_and_zoc.1287146846.txt.gz · Last modified: 2026/06/22 12:13 (external edit)

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