infra
Differences
This shows you the differences between two versions of the page.
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| infra [2010/10/19 15:54] – created vic | infra [2026/06/22 12:14] (current) – external edit 127.0.0.1 | ||
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| Depending on a river is crossed or not a bridge might be build as well as a road. | Depending on a river is crossed or not a bridge might be build as well as a road. | ||
| + | |||
| + | The hex you are building into must be friendly. | ||
| + | |||
| + | If rulevar [[320]] is active bridge building is only allowed if a road is already crossing the river. | ||
| Its only allowed to build if the landscapetype being build into support building of roads/ | Its only allowed to build if the landscapetype being build into support building of roads/ | ||
| Line 18: | Line 22: | ||
| Unit must have enough AP to move to the neighbouring hex that the road/bridge is constructed into, based on the movement cost before the road/bridge was build. | Unit must have enough AP to move to the neighbouring hex that the road/bridge is constructed into, based on the movement cost before the road/bridge was build. | ||
| - | ===Bridge=== | + | ===Effects=== |
| + | |||
| + | The EP are subtracted from the engineers in the unit. | ||
| + | |||
| + | The resources, if any, used are subtracted from the regime. | ||
| + | |||
| + | Normal movement costs are subtracted. | ||
| + | |||
| + | An scripted event of the target hex if present will be executed | ||
| + | |||
| + | Any event in rulevar [[843]] will be executed. | ||
infra.1287503671.txt.gz · Last modified: 2026/06/22 12:13 (external edit)
