editor:sprite_overlay_example
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| + | ====== Sprite Overlay Examples ====== | ||
| + | The following examples show how the __base sprite__, the __optional sprite__, and the __over sprite__ are displayed when the values of the //Plot Last// and // | ||
| + | =====Plot Last Button===== | ||
| + | The Plot Last Button determines if the __optional sprite__ is displayed for a particular landscape type. | ||
| + | This example uses a forest pine landscape type, which has has a __base sprite__ (the image over the left-most {{: | ||
| {{: | {{: | ||
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| + | Initially, the //Plot Last// button is set to **false**, which means that the __optional sprite__ will not be displayed. | ||
| {{: | {{: | ||
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| + | However, if the //Plot Last// button is set to **true**, | ||
| {{: | {{: | ||
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| + | ===== OverIsTop ===== | ||
| + | The // | ||
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| + | This example uses a high mountain landscape type, which has a __base sprite__, an __optional sprite__, and an __over sprite__. | ||
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| + | {{: | ||
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| + | Initially, the // | ||
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| + | {{: | ||
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| + | However, if the // | ||
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| + | {{: | ||
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| + | It should be noted, that the // | ||
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| + | {{: | ||
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editor/sprite_overlay_example.1309382025.txt.gz · Last modified: 2026/06/22 12:15 (external edit)
