dcx:vr_event_library
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| dcx:vr_event_library [2015/06/21 14:02] – vic | dcx:vr_event_library [2026/06/22 12:21] (current) – external edit 127.0.0.1 | ||
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| I am planning to provide regular updates to add extra functionality to it. | I am planning to provide regular updates to add extra functionality to it. | ||
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| + | ====Version Changes==== | ||
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| + | * Version 7 of this library adds option to add IF Logic (see VR Logic Library) to supply, reinf.unit, replacement troops, fuel, pp rewards, replacement cards and officer pool tables. | ||
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| + | * Version 9 of this library adds option to overrule HQ power rules | ||
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| + | * Version 10 of this library adds ability to change the max stack points and entrenchment increase | ||
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| + | ====Main features==== | ||
| ===Supply events=== | ===Supply events=== | ||
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| ===Extra Replacement Card events=== | ===Extra Replacement Card events=== | ||
| - | Uses: replacement troops | + | Uses: replacement troops events, capitol system |
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| + | Allows you to give the players cards they can spent their PP on. The cards give a certain amount of (randomized quantity) troops and/or fuel and/or supply points. One card can give multiple kind of troops. | ||
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| + | ===Model Maximum On Map events=== | ||
| + | Allows you to set the maximumOnMaps for certain historical models, or prohibite the player to create/ | ||
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| + | ===Officer Pool events=== | ||
| + | Allows you to add officers to the pool at later dates. | ||
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| + | ===Card Category events=== | ||
| + | Allows you to set names for card categories. | ||
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| + | ===Scale Type events=== | ||
| + | Allows you to set a template number for the scale that adapts the settings of the scenario more suitable to that scales. Scale templates: 5km/ | ||
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| + | It modifies air range, stacking limits, combat lethality and entrenchment speed. | ||
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| + | ===Custom Landscape and Road movement costs=== | ||
| + | There are 2 tables that allow you to override the custom cost settings. | ||
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| + | ===Reduce AP of units=== | ||
| + | There is a table that allows you to give percentage decrease of Action Points (like 50%) or an absolute new maximum Action Points (like 0 for freezing units). | ||
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| + | There is a global libvar called " | ||
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| + | ===Change VP of hex=== | ||
| + | There is a table that allow you to set new Victory Point values of specified hexes. Needs you to use IF Logic from the Logic Library. For usage see here: [[dcx:VR Logic Library]] . For example you could specify " | ||
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| + | There is a global libvar called " | ||
| - | Allows you to give the players cards they can spent their PP on. The cards give a certain amount of troops | + | ===HQ command range=== |
| + | Allows you to set ' | ||
dcx/vr_event_library.1434895337.txt.gz · Last modified: 2026/06/22 12:14 (external edit)
