dcx:simple_editor
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| dcx:simple_editor [2015/05/06 16:09] – vic | dcx:simple_editor [2026/06/22 12:21] (current) – external edit 127.0.0.1 | ||
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| - | === Simple Editor === | + | ==== Simple Editor ==== |
| - | Usage: Create playable scenario against humans and AI | + | |
| - | Now: Basic functionality. but clean and easy. | + | This is the place to be. |
| - | Future: More debug options | + | Here you can import |
| - | ===This is the place to be=== | + | It should |
| - | Here you can finally use all the other libraries and map files and create your actual scenarios. | + | ===The different tabs=== |
| - | It should be straight forward and it should be a modular experience. | + | {{: |
| - | ==You can create here:== | + | 1. [[dcx: |
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| + | 2. [[dcx: | ||
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| + | 3. [[dcx: | ||
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| + | 4. [[dcx: | ||
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| + | 5. [[dcx: | ||
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| + | 6. [[dcx: | ||
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| + | 7. [[dcx: | ||
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| + | ===Tutorial videos=== | ||
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| + | Simple Editor Tutorial: https:// | ||
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| + | Simple Editor : Basic Events Library Tutorial #1: https:// | ||
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| + | Simple Editor : Basic Events Library Tutorial #2: https:// | ||
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| + | ===You can create here:=== | ||
| -Regimes | -Regimes | ||
| - | ==You can import here:== | + | ===You can import here:=== |
| -Map file | -Map file | ||
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| -Event libs (for example supply and victory events) | -Event libs (for example supply and victory events) | ||
| + | {{: | ||
| - | ==And tailor | + | Note: That if you reload a library and something has changed that the units on the map are automaticly reset to their model. |
| - | -tables | + | ===And tailor their use by === |
| - | -libvars | + | -tabular data + libvars |
| + | -drawing regime ownership on the map | ||
| - | ==You can add here:== | + | -place units on the map and assign commanders to HQs |
| - | -extra small graphics (that can be passed to event libraries) | + | -change victory points of the map |
| - | -extra event graphics (that can be passed to event libraries) | + | -set initial commander pools |
| + | ===You can add here:=== | ||
| - | ==You can set:== | + | -extra small graphics |
| - | + | ||
| - | -regimes on the map | + | |
| - | + | ||
| - | -change victory points | + | |
| - | + | ||
| - | -commander pools | + | |
| - | + | ||
| - | -initial units | + | |
| - | + | ||
| - | -map libvars | + | |
| + | -extra event graphics (that can be passed to event libraries) | ||
| ==And finally you can share you work with:== | ==And finally you can share you work with:== | ||
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| -the DCZIP creator that allows easy unpacking of all associated sound and graphic files for end the end-user. | -the DCZIP creator that allows easy unpacking of all associated sound and graphic files for end the end-user. | ||
| + | ===Dashboard=== | ||
| All the while a dashboard check list keeps you posted what is still missing from your scenario. | All the while a dashboard check list keeps you posted what is still missing from your scenario. | ||
| + | ===Debug screen=== | ||
| And a debug screen is in the making to allow you to spot common mistakes or any possible data corruption. | And a debug screen is in the making to allow you to spot common mistakes or any possible data corruption. | ||
| - | ===Technical Details=== | + | I'll add more functions to it as issues might pop-up. |
| - | + | ||
| - | ==On startup== | + | |
| - | Has latest master loaded | + | |
| - | + | ||
| - | ==On loading a scenario for the simple editor from start menu== | + | |
| - | Will update | + | |
| - | ==On saving here== | ||
| - | Will keep masterfile reference set. | ||
dcx/simple_editor.1430928597.txt.gz · Last modified: 2026/06/22 12:14 (external edit)
