dcx:map_file_editor
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| dcx:map_file_editor [2015/11/05 14:29] – vic | dcx:map_file_editor [2026/06/22 12:21] (current) – external edit 127.0.0.1 | ||
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| Here you can design your maps. It is a straightforward process. | Here you can design your maps. It is a straightforward process. | ||
| - | ===Technical Details=== | + | Map Editor Tutorial: https:// |
| - | + | ||
| - | ==Upon start up== | + | |
| - | It uses the latest masterfile as specified in the modfile used for starting the game. | + | |
| - | + | ||
| - | ==Loading a map here== | + | |
| - | Only loads the map info on top of the existing masterfile info. This can only pose problems if you are working with custom masterfiles and or mapfiles that use custom masterfiles. | + | |
| - | + | ||
| - | ==Saving a map here== | + | |
| - | Everything is saved, but masterfile reference is removed. | + | |
| ===Walk through=== | ===Walk through=== | ||
| Line 67: | Line 58: | ||
| Opens a popup for you can select a drawing mode. After selecting you can draw on the map by clicking on a hex. | Opens a popup for you can select a drawing mode. After selecting you can draw on the map by clicking on a hex. | ||
| - | Note that for rivers and road you need to right click on a hex and then left click on a neighbour of that hex. Since roads and rivers are directional. For landscapes and locations just left clicking a hex will suffice. | + | Note that for bridges, |
| ==16. End Drawing Mode== | ==16. End Drawing Mode== | ||
| Line 82: | Line 73: | ||
| Removes all labels. | Removes all labels. | ||
| + | {{: | ||
| + | |||
| + | This is the drawing mode selector popup that will show it self after you have clicked on button .15. | ||
| + | |||
| + | ==20. WHAT? == | ||
| + | Here you can select what kind of thing you want to draw on the map: LandscapeTypes, | ||
| + | |||
| + | Obligatory selection. | ||
| + | |||
| + | ==21. SECOND COLUMN== | ||
| + | Here you can select a specific kind of WHAT? you are drawing. For example if you had selected LandscapeTypes in .20 then you can now select here if you want to draw marsh, forest or plains. | ||
| + | |||
| + | Obligatory selection. | ||
| + | |||
| + | ==22. THIRD COLUMN== | ||
| + | This column only shows up for LandscapeTypes and allows you to pick a specific sprite for the selected LandscapeType. | ||
| + | ==Note on areaslots== | ||
| + | You should not use the areaslots. They go against the concept of modular design. However I left them in for unforseen reasons. | ||
dcx/map_file_editor.1446733783.txt.gz · Last modified: 2026/06/22 12:14 (external edit)
