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dcx:historical_unit_library_editor [2015/11/13 13:42] vicdcx:historical_unit_library_editor [2026/06/22 12:21] (current) – external edit 127.0.0.1
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 Historical unit editor: https://youtu.be/39tYA6DzDhc Historical unit editor: https://youtu.be/39tYA6DzDhc
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-===Technical Details=== 
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-==Importing a new historical library== 
-If already present one with the same name a reload is attempted. Otherwise a new library will be added. 
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-==Upon start up== 
-It uses the latest masterfile as specified in the modfile used at game startup. 
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-==Loading a historical lib here== 
-Loads whole file and overrules any masterfile info. (but it does not need this info anyway since the historical libraries are masterfile agnostic) 
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-==Saving a historical lib  here== 
-Everything is saved, no masterfile reference given. 
  
 ====Walk through==== ====Walk through====
dcx/historical_unit_library_editor.1447422177.txt.gz · Last modified: 2026/06/22 12:14 (external edit)

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