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classic_at_rules [2010/11/29 17:40] – vicclassic_at_rules [2026/06/22 12:14] (current) – external edit 127.0.0.1
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 Basicly when you play with the Classic AT Rules you play a game that is almost exactly the same as the original AT. Basicly the Classic.at2 file is the same as the generic.ptmaster file (from AT). There are however a few minor differences. Basicly when you play with the Classic AT Rules you play a game that is almost exactly the same as the original AT. Basicly the Classic.at2 file is the same as the generic.ptmaster file (from AT). There are however a few minor differences.
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 +For playing with the Classic AT rules I advise to use the Classic AT Manual PDF that should be shipped with AT Gold.
  
 ===Differences between old AT and AT Classic ruleset=== ===Differences between old AT and AT Classic ruleset===
  
 *Rulevar(833) disables the use of battlestack in classic.at2, if you load generic.ptmaster directly the scenario will not block the new battlestack rules. *Rulevar(833) disables the use of battlestack in classic.at2, if you load generic.ptmaster directly the scenario will not block the new battlestack rules.
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-*EP and AP are not always fully lost on transfer 
  
 *You can now use supply for engineers operations from higher HQs, overseas is also ok. *You can now use supply for engineers operations from higher HQs, overseas is also ok.
classic_at_rules.1291052414.txt.gz · Last modified: 2026/06/22 12:10 (external edit)

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