classic_at_rules
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| classic_at_rules [2010/11/29 17:39] – vic | classic_at_rules [2026/06/22 12:14] (current) – external edit 127.0.0.1 | ||
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| ====Classic AT Rules==== | ====Classic AT Rules==== | ||
| - | Basicly when you play with the Classic AT Rules you play a game that is almost exactly the same as the original AT. | + | Basicly when you play with the Classic AT Rules you play a game that is almost exactly the same as the original AT. Basicly the Classic.at2 file is the same as the generic.ptmaster file (from AT). There are however a few minor differences. |
| - | Basicly | + | For playing with the Classic |
| - | There are however the following differences: | + | ===Differences between old AT and AT Classic ruleset=== |
| *Rulevar(833) disables the use of battlestack in classic.at2, | *Rulevar(833) disables the use of battlestack in classic.at2, | ||
| - | |||
| - | *EP and AP are not always fully lost on transfer | ||
| *You can now use supply for engineers operations from higher HQs, overseas is also ok. | *You can now use supply for engineers operations from higher HQs, overseas is also ok. | ||
classic_at_rules.1291052360.txt.gz · Last modified: 2026/06/22 12:10 (external edit)
