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classic_at_rules [2010/11/01 15:39] – created vicclassic_at_rules [2026/06/22 12:14] (current) – external edit 127.0.0.1
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 ====Classic AT Rules==== ====Classic AT Rules====
  
-Basicly when you play with the Classic AT Rules you play a game that is almost exactly the same as the original AT.+Basicly when you play with the Classic AT Rules you play a game that is almost exactly the same as the original AT. Basicly the Classic.at2 file is the same as the generic.ptmaster file (from AT). There are however a few minor differences.
  
-Basicly the Classic.at2 file is the same as the generic.ptmaster file (from AT)+For playing with the Classic AT rules I advise to use the Classic AT Manual PDF that should be shipped with AT Gold.
  
-There are however the following differences:+===Differences between old AT and AT Classic ruleset===
  
 *Rulevar(833) disables the use of battlestack in classic.at2, if you load generic.ptmaster directly the scenario will not block the new battlestack rules. *Rulevar(833) disables the use of battlestack in classic.at2, if you load generic.ptmaster directly the scenario will not block the new battlestack rules.
 +
 +*You can now use supply for engineers operations from higher HQs, overseas is also ok.
 +
 +*Upgrades no longer need their supply from a land connected HQ, overseas is also ok.
 +
 +*You can now transfer units and they'll keep a part of their AP if they are transferred using "own power"
classic_at_rules.1288625987.txt.gz · Last modified: 2026/06/22 12:10 (external edit)

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