Table of Contents

Property Sheet Box

This box contains four or five options, depending on the landscape chosen, that can be used to modify sprites used to represent landscape, the effect of landscape on unit movement and entrenchment.

Each option opens its own new box and comes with its own buttons.

Sprites. This button allows sprites to be added, the way sprites are overlaid on the map to be modified, and the picture illustrating the terrain the sprite represents to be changed.

Movecost + Stats. This button allows the effect of the landscape type on unit movement to be modified.

64 Special Sprites. This button contains special sprites that add variety to how the landscape type is painted. It is only available for limited landscape types.

Graphic overrides. [This button and the linking page need explanation ]

Entrench per Unitgroup. This button defines how quickly and how much a particular Unitgroup can entrench in a particular landscape type

Landscape Layers. [This button and the linking page need explanation ]

 
editor/property_sheet_box.txt · Last modified: 2016/02/26 18:51 (external edit)
 
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