====River Type==== ===Properties=== ==BridgeCost Mod== Used to modify the cost of bridging such a river type. The base cost is specified in bridge. ==Sprites== You can use 6 sprites for each direction one or 64 sprites (just as with the landscape x64 borders) ==Move over river penalties== If no bridge is present over the river the following AP penalties will be added for any move type attempting to cross it. ==Attack over river penalties== If no bridge is present these penalties are brought to bear on the individual attacking over the river as long as it has not broken through. This value is NOT a modifier but the ammount that the attackers hitpoints are diminished... so 0.4 means -40% and 0.8 means -80%. If a bridge is present the penalties are lowered with rulevar [[5]].